Brain 0
Summary
- Unreal Engine
- PC
- 3D - Metroidvania
- In Development
Brain 0 puts us in the role of a robot that must unravel its origin and understand what is happening around it while surviving a space of hostile nature.
To progress in the story, Brain 0 must discover upgrades that will allow him to delve into military or scientific type facilities and understand who is a true ally, and who is not. Each update unlocks parts of his memory, whereupon you will discover his role in the story and decide which path is more convenient for him.
This project has been developed almost entirely by me, starting with the conceptualization of the story, and then the programming of the game, which has been completely developed in Unreal Engine. The game is currently in the development phase and the mechanics are being finalized to make it a fun and immersive experience. In its earliest development phases, several people contributed to the creation of audios, as well as the implementation of vfx and third-party models/textures. Currently the development of main models is my responsibility.