Empresas de Clase Mundial
Summary
- Strategy - Management
- Unity Engine
- PC / Mobile
- 8 months of development
The aim of this game is to establish a company and solve the typical problems that can arise in this setting, taxes must be paid on time, as well as all typical obligations. If the player makes the right decisions, the company will grow, allowing its facilities and production to improve, and the well-being of employees will increase too.
In this project I developed and balanced the progression system, and I wrote the game objectives and concept. I also managed the process of creating and deploying graphic assets. This project was created with the help of an external programmer and a music and sound effects specialist.